Scenes

  Entire Game 

  Player-sees-the-lake 
      Meeting-the-Prisoner 
  Being-the-Prisoner 
      Speaking-with-Samael 
          Escaping-the-Cage 

Legend:  Begins when play begins;  can begin whenever some condition holds;  follows when a previous scene ends;  begins simultaneously;  never begins;  never ends.

What are scenes? 


The Entire Game scene

Begins when: the game is in progress

Ends when: the game is over


The Player-sees-the-lake scene 

Begins when: the player is in A Lake of Boiling Magma for the first turn 

Instead
        examining the magma   
        examining The Prisoner   
        examining the patterns   
        examining the cage   
        default outcome is failure

Ends when: the cage is in In a Cage above the Magma 


The Meeting-the-Prisoner scene 

Begins when: Player-sees-the-lake ends 

Instead
        examining the prisoner   
        smelling the prisoner   
        examining the patterns   
        smelling a room   
        default outcome is failure

Ends when: the player is the prisoner 


The Being-the-Prisoner scene 

Begins when: the player is the prisoner 

Instead
        examining hope   
        examining the patterns   
        default outcome is failure

Ends when: Samael is enclosed by the location 


The Speaking-with-Samael scene 

Begins when: Being-the-Prisoner ends 

Instead
        examining the patterns   
        default outcome is failure

Ends when: Samael is not enclosed by the location 


The Escaping-the-Cage scene 

Begins when: Speaking-with-Samael ends 

Instead
        examining the patterns   
        default outcome is failure

Ends when: Samael is in In a Cage above the Magma for the first turn